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Azir

the Emperor of the Sands
Ban Rate 2.13%
Middle
100%
Win Rate
40.69%

Pick Rate
5.20%
Summoner Spells

To the King!

Quickly travel to the Poro King's side.

Poro Toss

Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up.
Win 40.69% 40.69%
Pick 100.00% 100.00%
Starting Items
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
900

Fiendish Codex

+30 Ability Power

UNIQUE Passive: +10% Cooldown Reduction
0

Rainbow Snax Party Pack!

Active - Feed The King: The King tosses many Snax behind the enemy, attracting Poros which dash back towards him. Enemy champions hit will be knocked forwards and dealt 230-680 physical damage. (120s cooldown)
1100

Stinger

+35% Attack Speed

UNIQUE Passive: +10% Cooldown Reduction
0

Frosted Snax

Active - Feed The King: The King lobs many projectiles at far-away enemies, each dealing 213-775 magic damage to targets in the center of the impact, scaling down to 85-310 on the edge. (120s cooldown)
0

Super Spicy Snax

Active - Feed The King: The King breathes fire for 4 seconds, dealing 705-1479 true damage over the duration to enemies caught in the cone. Deals up to 560 true damage to Turrets. (120s cooldown)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
300

Dagger

+12% Attack Speed
Win 40.08% 42.01% 40.86% 41.93% 39.61% 40.14% 39.73% 40.95% 41.55%
Pick 51.76% 39.73% 37.18% 34.08% 32.16% 27.70% 22.52% 22.40% 15.69%
First Item
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 41.07% 41.22% 39.05% 40.55%
Pick 72.77% 13.73% 5.33% 3.37%
Time 7 min 6 min 7 min 6 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Win 41.57% 42.91% 38.23%
Pick 65.68% 20.85% 3.88%
Time 10 min 9 min 10 min
Second Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3000

Hextech GLP-800

+300 Health
+400 Mana
+80 Ability Power

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode, dealing 100 - 200 (+35% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).

Enemies hit are slowed by 65% decaying over 0.5 seconds.

(Frost Bolt has a cast time, in contrast to most actives.)
Win 41.99% 42.13% 43.27% 40.52% 38.67% 41.33% 42.86% 41.11% 33.75%
Pick 52.28% 17.93% 6.50% 3.08% 2.98% 2.98% 2.23% 1.19% 1.06%
Time 12 min 12 min 12 min 14 min 13 min 13 min 13 min 13 min 13 min
Third Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 47.14% 46.85% 42.04% 44.73% 43.48% 44.44% 49.66% 41.13% 38.46%
Pick 14.12% 11.77% 9.08% 7.29% 6.10% 5.37% 1.98% 1.87% 1.55%
Time 17 min 19 min 17 min 18 min 18 min 17 min 17 min 17 min 18 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Win 48.02% 44.69% 44.85% 43.72% 50.00% 42.61%
Pick 6.35% 4.75% 3.99% 2.85% 2.28% 1.52%
Time 22 min 24 min 23 min 23 min 23 min 23 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 43.33% 50.00% 52.87%
Pick 1.19% 1.17% 1.15%
Time 27 min 28 min 28 min
Popular Items
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
0

Rainbow Snax Party Pack!

Active - Feed The King: The King tosses many Snax behind the enemy, attracting Poros which dash back towards him. Enemy champions hit will be knocked forwards and dealt 230-680 physical damage. (120s cooldown)
0

Frosted Snax

Active - Feed The King: The King lobs many projectiles at far-away enemies, each dealing 213-775 magic damage to targets in the center of the impact, scaling down to 85-310 on the edge. (120s cooldown)
0

Super Spicy Snax

Active - Feed The King: The King breathes fire for 4 seconds, dealing 705-1479 true damage over the duration to enemies caught in the cone. Deals up to 560 true damage to Turrets. (120s cooldown)
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Win 41.33% 42.76% 41.57% 41.40% 40.35% 40.57% 42.37% 45.05% 42.91%
Pick 93.00% 73.50% 65.68% 45.08% 35.78% 31.56% 22.59% 21.57% 20.85%
Time 8 min 13 min 10 min 2 min 2 min 3 min 9 min 20 min 9 min
Winning Items
2450

Banshee's Veil

+300 Health
+70 Magic Resist
+100% Base Health Regeneration

UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3000

Hextech GLP-800

+300 Health
+400 Mana
+80 Ability Power

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode, dealing 100 - 200 (+35% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).

Enemies hit are slowed by 65% decaying over 0.5 seconds.

(Frost Bolt has a cast time, in contrast to most actives.)
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
950

Guardian's Orb

+150 Health
+30 Ability Power
+10 Mana regen per 5 seconds

Limited to 1 Guardian's Item.
Win 61.73% 45.05% 44.57% 44.24% 43.84% 43.84% 43.20% 42.91% 42.81%
Pick 1.07% 21.57% 11.96% 16.12% 17.96% 12.37% 3.31% 20.85% 3.69%
Time 22 min 20 min 17 min 19 min 20 min 19 min 15 min 9 min 1 min
Abilities
Skill Order Win Pick
Q
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
48.91% 37.42%
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
R
44.56% 8.91%
Q
W
E
Q
R
Q
Q
Q
W
R
W
W
E
E
R
48.45% 3.63%
Q
Q
E
Q
R
Q
W
Q
W
R
W
W
E
E
R
48.08% 3.52%
Q
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
45.80% 2.96%
E
Q
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
54.17% 2.17%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Speed

+1.7% attack speed

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage
+0.87 magic penetration +1.7% attack speed +0.59 ability power +0.95 attack damage
Win 40.70% 41.54% 41.39% 40.80%
Pick 68.29% 13.47% 8.93% 5.62%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Greater Seal of Health

+8 health
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +8 health
Win 40.94% 41.28% 40.78% 42.01%
Pick 61.68% 25.46% 5.46% 3.57%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
+1.34 magic resist +1.19 ability power -0.09% cooldowns per level (-1.67% at champion level 18) +0.16 magic resist per level (+3 at champion level 18)
Win 41.78% 40.28% 39.99% 40.18%
Pick 53.96% 23.33% 18.07% 10.59%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Speed

+4.5% attack speed

Quintessence of Ability Power

+3.85 ability power
+4.95 ability power +4.5% attack speed +3.85 ability power
Win 41.20% 34.60% 38.82%
Pick 79.18% 4.18% 1.13%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
41.10%
20.41%

Sorcery

+2.0% increased Ability damage
40.61%
78.50%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
40.49%
29.07%

Feast

Killing a unit restores 20 Health (30 second cooldown)
41.13%
52.24%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
40.53%
16.38%

Vampirism

+2.0% Lifesteal and Spell Vamp
41.33%
27.36%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
40.50%
74.76%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
42.40%
30.51%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
40.08%
47.99%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions
40.13%
18.07%

Battering Blows

+7% Armor Penetration
32.23%
1.60%

Piercing Thoughts

+7% Magic Penetration
38.37%
10.88%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 15%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
29.87%
1.02%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
38.73%
10.88%

Wanderer

+3% Movement Speed out of combat
42.17%
38.41%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
39.95%
60.42%

Runic Affinity

Buffs from neutral monsters last 15% longer
40.24%
3.26%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
40.80%
65.59%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
41.05%
28.74%

Merciless

Deal 3% increased damage to champions below 40% Health
41.26%
75.56%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
40.08%
27.65%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
37.93%
5.00%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
41.22%
10.03%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
41.03%
81.84%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
41.15%
62.08%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
40.89%
25.32%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
41.28%
86.03%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
38.38%
2.45%

Unyielding

+5% Bonus Armor and Magic Resist
37.87%
3.12%

Explorer

+15 Movement Speed in Brush and River
37.50%
1.27%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
38.60%
3.02%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
33.54%
2.09%

Veteran's Scars

+50 Health
38.73%
2.29%

Insight

Reduces the cooldown of Summoner Spells by 15%
36.84%
2.52%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
35.06%
1.02%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.4

Last 7 Days Platinum+ Only

7,544

Azir Games Analyzed

Lolalytics Builds

Average Azir Game Stats

Physical Damage: 1712 (8.56%)
Magic Damage: 16857 (84.28%)
True Damage: 1431 (7.15%)
Total Damage Dealt: 20002
Total Damage Taken: 23056
Healing: 1713

Kills: 9.48
Deaths: 12
Assists: 15.80
Largest Kill Spree: 2.53
Gold: 11,790
CS: 45
Jungle CS: 0.00
Enemy Jungle: 0.00
Analyzed: 7,544.00

Azir Base Stats

Health: 604.4 (+80)
Health Regen: 7.474 (+0.55)
Mana: 392.56 (+42)
Mana Regen: 6.8 (+0.8)
Move Speed: 325
Attack Damage: 54.8 (+2.8)
Attack Speed: 0.638 (+1.5%)
Attack Range: 525
Armor: 22.04 (+3)
MR: 30 (+0)