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Annie

the Dark Child
Ban Rate 2.93%
Middle
100%
Win Rate
50.77%

Pick Rate
6.44%
Summoner Spells

To the King!

Quickly travel to the Poro King's side.

Poro Toss

Toss a Poro at your enemies. If it hits, you can quickly travel to your target as a follow up.
Win 50.77% 50.77%
Pick 100.00% 100.00%
Starting Items
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
0

Rainbow Snax Party Pack!

Active - Feed The King: The King tosses many Snax behind the enemy, attracting Poros which dash back towards him. Enemy champions hit will be knocked forwards and dealt 230-680 physical damage. (120s cooldown)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
0

Frosted Snax

Active - Feed The King: The King lobs many projectiles at far-away enemies, each dealing 213-775 magic damage to targets in the center of the impact, scaling down to 85-310 on the edge. (120s cooldown)
0

Super Spicy Snax

Active - Feed The King: The King breathes fire for 4 seconds, dealing 705-1479 true damage over the duration to enemies caught in the cone. Deals up to 560 true damage to Turrets. (120s cooldown)
900

Lost Chapter

+25 Ability Power
+300 Mana

UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
950

Guardian's Orb

+150 Health
+30 Ability Power
+10 Mana regen per 5 seconds

Limited to 1 Guardian's Item.
1250

Needlessly Large Rod

+60 Ability Power
Win 50.85% 50.19% 51.65% 52.28% 50.74% 49.88% 49.58% 49.63% 49.16%
Pick 42.14% 37.05% 33.78% 29.33% 28.87% 22.22% 21.50% 21.47% 19.24%
First Item
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 48.91% 49.80% 55.29% 52.93% 49.16% 55.41% 44.14% 48.59%
Pick 27.40% 27.25% 16.79% 16.43% 3.81% 1.59% 1.55% 1.52%
Time 8 min 7 min 6 min 6 min 9 min 7 min 8 min 7 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Win 51.65% 51.39% 52.17%
Pick 74.76% 8.11% 1.97%
Time 10 min 9 min 12 min
Second Item
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 52.29% 52.09% 48.75% 53.47% 50.43% 53.87% 55.29% 51.21% 44.06%
Pick 22.88% 17.44% 10.70% 10.64% 7.39% 6.36% 6.28% 3.53% 2.16%
Time 13 min 12 min 15 min 13 min 13 min 12 min 13 min 13 min 12 min
Third Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Win 53.25% 54.84% 51.12% 53.81% 53.55% 55.12% 51.62% 50.40% 55.19%
Pick 10.88% 7.30% 7.14% 6.75% 6.18% 5.23% 4.29% 4.02% 1.65%
Time 19 min 18 min 18 min 18 min 18 min 18 min 17 min 18 min 18 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 52.37% 53.92% 54.64% 57.50% 49.53% 58.99%
Pick 4.29% 3.56% 3.00% 2.57% 2.29% 1.49%
Time 23 min 24 min 23 min 23 min 23 min 23 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
Win 49.48%
Pick 1.04%
Time 28 min
Popular Items
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
0

Rainbow Snax Party Pack!

Active - Feed The King: The King tosses many Snax behind the enemy, attracting Poros which dash back towards him. Enemy champions hit will be knocked forwards and dealt 230-680 physical damage. (120s cooldown)
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
0

Frosted Snax

Active - Feed The King: The King lobs many projectiles at far-away enemies, each dealing 213-775 magic damage to targets in the center of the impact, scaling down to 85-310 on the edge. (120s cooldown)
0

Super Spicy Snax

Active - Feed The King: The King breathes fire for 4 seconds, dealing 705-1479 true damage over the duration to enemies caught in the cone. Deals up to 560 true damage to Turrets. (120s cooldown)
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
950

Guardian's Orb

+150 Health
+30 Ability Power
+10 Mana regen per 5 seconds

Limited to 1 Guardian's Item.
Win 51.65% 51.05% 51.06% 50.95% 52.66% 50.61% 50.50% 51.12% 50.09%
Pick 74.76% 58.92% 43.27% 43.05% 39.30% 36.08% 30.81% 29.77% 22.98%
Time 10 min 12 min 2 min 10 min 11 min 2 min 3 min 17 min 0 min
Winning Items
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
500

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 59.18% 54.47% 54.41% 54.19% 53.55% 53.49% 52.66% 52.17% 52.03%
Pick 1.05% 16.18% 17.24% 19.55% 4.22% 4.61% 39.30% 1.97% 20.36%
Time 16 min 16 min 16 min 7 min 6 min 18 min 11 min 12 min 17 min
Abilities
Skill Order Win Pick
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
55.74% 37.28%
Q
W
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
55.13% 4.61%
E
W
Q
Q
Q
R
Q
W
Q
W
R
W
W
E
E
62.98% 3.07%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage

Mark of Magic Penetration

+0.68 magic penetration
+0.87 magic penetration +0.59 ability power +0.95 attack damage +0.68 magic penetration
Win 51.70% 50.82% 48.04% 47.05%
Pick 69.94% 9.19% 6.00% 5.26%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Greater Seal of Health

+8 health
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +8 health
Win 51.23% 51.76% 51.94% 51.06%
Pick 60.96% 14.57% 7.44% 4.03%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)
+1.34 magic resist +1.19 ability power +0.17 ability power per level (+3.06 at champion level 18) -0.09% cooldowns per level (-1.67% at champion level 18)
Win 50.65% 50.86% 53.82% 51.33%
Pick 49.46% 24.32% 9.39% 9.24%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Quintessence of Ability Power

+3.85 ability power

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Scaling Ability Power

+0.43 ability power per level (+7.74 at champion level 18)
+4.95 ability power +3.85 ability power +2.25 attack damage +0.43 ability power per level (+7.74 at champion level 18)
Win 51.56% 42.86% 47.75% 58.10%
Pick 73.58% 2.32% 1.19% 1.12%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
46.71%
5.21%

Sorcery

+2.0% increased Ability damage
51.12%
89.88%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
50.42%
26.85%

Feast

Killing a unit restores 20 Health (30 second cooldown)
50.53%
47.39%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
53.20%
19.43%

Vampirism

+2.0% Lifesteal and Spell Vamp
49.89%
23.72%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
51.58%
72.42%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
51.50%
27.58%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
51.20%
49.89%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions
50.86%
13.64%

Battering Blows

+7% Armor Penetration
47.34%
2.01%

Piercing Thoughts

+7% Magic Penetration
53.10%
23.66%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 15%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
53.34%
23.59%

Wanderer

+3% Movement Speed out of combat
51.81%
44.49%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
50.42%
51.47%

Runic Affinity

Buffs from neutral monsters last 15% longer
49.44%
3.79%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
51.23%
65.46%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
50.75%
24.14%

Merciless

Deal 3% increased damage to champions below 40% Health
50.81%
68.93%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
50.83%
27.08%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
51.14%
5.15%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
50.16%
13.13%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
51.19%
72.98%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
50.47%
49.61%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
49.65%
22.80%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
50.45%
70.53%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
46.83%
5.74%

Unyielding

+5% Bonus Armor and Magic Resist
48.30%
6.94%

Explorer

+15 Movement Speed in Brush and River
50.31%
3.41%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
47.16%
6.22%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
46.09%
1.23%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
52.52%
4.04%

Veteran's Scars

+50 Health
46.21%
5.93%

Insight

Reduces the cooldown of Summoner Spells by 15%
49.42%
5.55%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
47.11%
2.59%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist
41.67%
1.03%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).
51.18%
1.36%

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.4

Last 7 Days Platinum+ Only

9,337

Annie Games Analyzed

Lolalytics Builds

Average Annie Game Stats

Physical Damage: 690 (3.28%)
Magic Damage: 18371 (87.10%)
True Damage: 2028 (9.62%)
Total Damage Dealt: 21092
Total Damage Taken: 20875
Healing: 1904

Kills: 10
Deaths: 10
Assists: 16
Largest Kill Spree: 2.85
Gold: 11,511
CS: 28.90
Jungle CS: 0.00
Enemy Jungle: 0.00
Analyzed: 9,337.00

Annie Base Stats

Health: 587.68 (+76)
Health Regen: 5.974 (+0.55)
Mana: 384 (+50)
Mana Regen: 6.8 (+0.8)
Move Speed: 335
Attack Damage: 53.035 (+2.625)
Attack Speed: 0.579 (+1.36%)
Attack Range: 575
Armor: 23.22 (+4)
MR: 30 (+0)